

3D Game Artist
Responsibilities:
- Create 2d and 3d artwork which conforms seamlessly to a games visual style
- Prototype, concept and evolve visual styles for new games
- Proactively work with the artists, designers, and programmers to create the best possible solution for any challenge
Requirements:
- Several years of experience in 3D modelling and texturing
- Very high level of proficiency in Maya and Photoshop
- Competent and comfortable with character modeling/character rigging/character texturing/high poly brushing/normal maps/compositing
- Understanding of lighting technologies
- Ability to work self-dependently and in a team, adaptable to changing production flow
- Good team player with solid communication skills
- Passion for computer and videogame development
- Fluent in English
Bonus:
- Strong traditional drawing skills
- Experience with user interface design
Send resumes to exender@gmail.com








